Primarily, the thirteenth flooring of Quratar’s Labyrinth actually is an effective place for us to earn cash, as a result of even when we don’t promote all the Drop Objects obtained from the monsters that inhabit that flooring, then we are able to at all times go for the second finest money-making possibility that this flooring provides us, and that’s the possibility of promoting the medicines produced from the uncooked supplies that I then change to therapeutic gadgets with the usage of Herbalist’s 「Crude Drugs Creation」 Talent.

And identical to I advised to Roxanne and the opposite two, there may be additionally a difficulty of possessing maps. Not like with all the different Labyrinths that now we have visited up till this level, now we have the map of all the at present found and cleared flooring within the Labyrinth of Quratar that I purchased in bulk, so if solely we needed to, we may go so far as we would like within the Labyrinth of Quratar simply so long as we’ll be capable to defeat the Ground Boss on every flooring after reaching it, however I believe that with our present numbers in addition to our ranges and talents, we must always be capable to advance a little bit bit additional up with out the necessity of grinding or rising the ranks of my Occasion even additional.

The query, nevertheless, is how far precisely ought to we be going? Even with the regular progress made potential by having a map and the proper manner pointing us in the direction of the Boss Rooms proper from the get-go, we’re nonetheless certain to band our heads in opposition to the wall at one level or one other. That, and there may be additionally a matter of a pure limiter that’s current in just about each Labyrinth: the potential for demise on each new flooring that we’re going to be arriving on.

Sure, with each new flooring the enemies are solely going to develop stronger, and as they will improve in energy, the potential for a few of them with the ability to kill both me or my Occasion Members can be going to extend, and that chance of being worn out is one thing that now we have to keep away from in any respect prices.

Within the case of the Labyrinths for which you don’t have a map, the optimum technique that may at all times be used is the tried and true one among of exploring your complete flooring till you ultimately come upon the Boss Room, then defeat the Ground Boss and transfer as much as one other flooring, and because you’re naturally going to wind up combating loads of monsters in your solution to the Boss Room, you’re going to need to struggle them whether or not you prefer it or not, that means that you just’re nonetheless going to turn into stronger alongside the way in which, so the additional explorations needs to be continuing quite easily.

Nonetheless, this time this quite useful method can’t be utilized by us. Proper now, I must make a aware choice of whether or not or not we’re going to be transferring as much as one other flooring, and my solely want he’s that I may decide it correctly with out making a choice that’s going to backfire horribly in opposition to us, however that danger is precisely what makes that selection so troublesome to make. If it was not troublesome, the Labyrinths wouldn’t be hailed as the damaging locations that they honestly are.

If solely everybody may simply go and simply decide what flooring of the Labyrinth could be good for them primarily based on their skills alone, then that may make traversing them a hell of quite a bit simpler expertise than it really is. For instance, as a result of I’ve my Durandal that may heal all the wounds that I maintain and get better each my HP and MP from the fallen enemies, then I’ve by no means actually felt like my life was in peril whereas I used to be within the Labyrinths except for the moments when my MP was virtually drained and thus affecting my pondering processes, however that’s precisely why I’d simply go and make a foul choice with regard to how protected its going to be for us on any given flooring.

Nobody desires to die, that a lot needs to be apparent to just about anybody, and as at all times, the security of each myself and my Occasion Members needs to be my largest and most necessary precedence when planning something Labyrinth-related. However nonetheless, I really feel like at occasions this want to remain protected above all else may really be blunting my judgement concerning that indisputable fact that so long as I proceed to climb up, I can improve my stage and get stronger that a lot sooner, and in addition that combating more durable opponents means higher Drop Objects falling from them, which straight interprets into us getting extra money to spend on our every day wants and/or rising the ranks of my Occasion with the brand new members of my harem. In gentle of all of that, I believe we must always nonetheless be completely protected if we solely advance one flooring for now…..

Yeah, proper. Such a naïve mind-set is precisely why individuals are inclined to get too assured in their very own skills which then leads them into making careless errors that may in the end result in them shedding their lives as a result of they thought they have been prepared for something that the Labyrinth may be throwing their manner, whereas they have been in actual fact not prepared within the slightest.

That’s the reason Labyrinths are such harmful locations that can’t be underestimated it doesn’t matter what. Whereas going into them, it’s a must to watch out always, or else you’ll be discovering your self lifeless and absorbed by the Labyrinths to turn into their nourishment earlier than you already know it.

After ending the breakfast that the women ready whereas I used to be speaking to the Duke and Gozer in Bode, we then entered the Labyrinth of Quratar, beginning off from the fourteenth flooring this time, the place the native enemy was a Hat Bat, whom now we have encountered shortly after after I requested Roxanne to guise us to the place that solely had one among it.

Simply as you may’ve anticipated from its title, Hat Bat was really an enormous black bat, so black in actual fact that it was genuinely troublesome for me to see it within the dim lights of the Labyrinth’s corridors. And by the way in which, if it may simply hover within the air with its wings all folded, then it could be wanting like a black bowler hat.

「「Water Ball」!」

Since in accordance with Sherry’s data Hat Bat was weak in opposition to Water Magic, I made a decision to shoot a single 「Water Ball」 at it in the meanwhile to see if it’s going to do any type of good injury, however….

「Ugh, rattling it.」

Though I particularly closed the gap between me and the Hat Bat a little bit bit greater than regular and shot a single-target Spell at it for the utmost quantity of accuracy potential, the Hat Bat nonetheless managed to dodge my Spell and emerge from it utterly unscratched, after which it all of a sudden modified its altitude and commenced to get nearer to me, so I switched to Wind Magic and shoot two consecutive 「Breeze Balls」 at it, however identical to the primary time, it additionally managed to keep away from the Spells that I launched at it this time. Rattling, I assumed that Wind Magic was imagined to be efficient in opposition to flying creatures, however nobody advised me that they’re going to be so good a dodging it!

The actions of the Hat Bat are quick. A lot sooner than I may have ever anticipated. And if that’s the case, then perhaps I ought to attempt to really come even nearer to it with a purpose to not permit it to have any house the place it may transfer away from my Spells flying in the direction of it?

The third Spell that I attempted hitting it with was 「Earth Ball」, and fortunately, this time the assault was successful. Now that I do know what I’ve to do and how one can struggle this enemy, I ordered Roxanne, Sherry and Miria to change their positions. Roxanne stood within the entrance of the Hat Bat whereas Miria and Sherry surrounded it from each of its sides. Within the meantime, I place myself diagonally to the facet of Roxanne in order that I can maintain my allies out of the hurt’s manner in case that my magic assaults missed once more. Since my spells are all fairly highly effective, hitting Sherry or Miria with them, even when executed unintentionally, would undoubtedly have catastrophic outcomes.

Oh, and by the way in which, I’ve nonetheless but to amass the 「Chant Omission」 Talent again for myself, so each time that I need to use magic I’ve to shout its title out loud with all my may, and I believe that may be what’s making it simpler for the Hat Bat to keep away from my assaults in the direction of it. In spite of everything, even when bats are blind or largely blind, their listening to is superb consequently.


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